[SD 1.5][LORA]Aqua (Kingdom Hearts) LoRA 1
<h2>Aqua (Kingdom Hearts) LoRA</h2><p><strong>Making models is expensive. Do you like what I do? Feel free to </strong><a target="_blank" rel="ugc" href="https://www.buymeacoffee.com/lykon"><strong>buy me a coffee</strong></a><strong> ☕</strong></p><p><strong>(please note that the first 2 pics are using a second LoRA)</strong></p><p>I really love this character, but I didn't have much hope. Her outfit is very complicated and rich of details, and most of the pics I could scrape had her in slightly wrong costumes and there aren't many official ones. At the end I'm happy with the result. Giving it the right tags I could get a 100% accurate costume 7 times out of 10, which is actually good considering how complicated it is. In close ups it can even get the chest symbol right without inpainting. This can also do Dark Aqua, but it cannot do the armored one (not correctly). <br /><br />Triggers with <code>aqua \(kingdom hearts\)</code>, but if you want her costume you also need to describe it, like in this example: <code>blue hair, chest strap, elbow gloves, gloves, skirt, wide sleeves, medium breasts, detatched sleeves, black shorts, fingerless gloves, thighhighs</code>. <strong>Weight should be around 0.5</strong>.<br /><br />For every pic I used <strong>Anything V4.5 pruned</strong>. <strong>The first 2 pics are also using </strong><a target="_blank" rel="ugc" href="https://civitai.com/models/5287/tetsuya-nomura-style-lora"><strong>my Nomura style LoRA</strong></a><strong>. </strong><br /><br /><strong>How to use LoRA's in auto1111:</strong></p><ul><li><p>Update webui (use <code>git pull</code> <a target="_blank" rel="ugc" href="https://www.youtube.com/embed/mn8fMF10XN4?start=31&end=60">like here</a> or redownload it)</p></li><li><p>Copy the file to <code>stable-diffusion-webui/models/lora</code></p></li><li><p>Select your LoRA like in <a target="_blank" rel="ugc" href="https://www.youtube.com/watch?v=-bMeyXOZwN0">this video</a></p></li><li><p><strong>Make sure to change the weight</strong> (by default it's <code>:1</code> which is usually too high)</p></li></ul>
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